using System.Text; namespace Botman.Source.BotModEvents { internal class PlayerLogin { public static bool Handler(ClientInfo _clientInfo, string _compatibilityVersion, StringBuilder _stringBuilder) { if (!APICommon.GetOnlinePlayer(_clientInfo, out var persistentPlayer, out _)) { return true; } persistentPlayer.IsOnline = true; PersistentContainer.Instance.Save(); return true; } } }